1. Knowledge Base
  2. Luna Playable
  3. Using the Playable Unity Plugin

Does Luna Playable use the WebGL build target in Unity?

Interaction with the build target pipeline of Unity.

No, Luna Playable does not interact with the build target pipeline of Unity, nor does it use the Unity Tiny package.

Our exporter (as part of the plugin) acts independently to create a custom C# solution file and assets set which is then run on the Luna engine. For more information on how Luna Playable works, please visit our documentation.