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  2. Luna Playable
  3. Using the Playable Unity Plugin

My playable runs smoothly in Luna Playground but performs poorly on other devices. What can I do?

Address performance issues with playables on mobile devices

Poor performance of playables can occur for a number of reasons but one large factor is the difference in computing power between devices. Inefficient code patterns and large assets in the project may also cause performance issues in a web-based environment.

We recommend running the standalone playable or develop build in Google Chrome and using the inbuilt profiling tools

You can also review our documentation for improving startup time.